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Writing Interactive Music for Video Games: A Composer's Guide

Writing Interactive Music for Video Games: A Composer's Guide

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Product Details

“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.”―Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide StudiosAll You Need to Know to Create Great Video Game Music Written by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring―tools that were previously available only at Berklee.Drawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation.Inside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing.Coverage includesOvercoming the unique challenges of writing for gamesComposing music that can adapt in real time to player actionsDeveloping thematic ideasUsing audio middleware to create advanced interactive scoresWorking effectively with game development teamsUnderstanding the life of a video game composerManaging contracts, rights, estimating, and negotiationFinding workThe companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.

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